For the complete documentation index, see llms.txt. This page is also available as Markdown.

Util

Per-level-band experience rate overrides layered on top of Common.dat experience multipliers

Optional per-level-band experience rate overrides. Normal-kill XP and master XP are evaluated against this table independently, using different subsets of the row's gates. When a row matches, its ExperienceRate multiplies the XP gain.

Empty in the shipped template. Add rows to smooth the level curve or nerf specific bands.

File Location

Data/Util/ExperienceTable.txt

Loaded once at GameServer startup. Changes require a restart.

Format

//MinLevel MaxLevel MinMasterLevel MaxMasterLevel MinReset MaxReset MinMasterReset MaxMasterReset ExperienceRate
end

Terminated by end. Comment lines start with //. Use -1 (or *) on any numeric gate to disable that check for the row.

Columns

Column
Type
Effect

MinLevel / MaxLevel

int

Character level range (used for normal-kill XP only)

MinMasterLevel / MaxMasterLevel

int

Master level range (used for master XP only)

MinReset / MaxReset

int

Reset count range (used for both XP types)

MinMasterReset / MaxMasterReset

int

Master reset range (used for both XP types)

ExperienceRate

int

Multiplier applied when the row matches. 100 = unchanged, 200 = double

-1 on a min/max gate means "no bound". First matching row wins. If no row matches, the rate defaults to 100.

Which Gates Apply To Which XP Type

Normal-kill XP evaluates only Level, Reset, and MasterReset gates. The MasterLevel gates on the row are ignored during this lookup.

Master XP evaluates only MasterLevel, Reset, and MasterReset gates. The Level gates on the row are ignored during this lookup.

A single row can therefore target one or both XP streams depending on which gates you set to -1.

Layering

Final XP = base XP x Common.dat AddExperienceRate_AL0-3 (or AddMasterExperienceRate_AL0-3 for master XP) x per-map multiplier x this row's ExperienceRate.

Use this file to create dips or boosts at specific progression points (for example, slow the grind between master levels 300-400) without changing global rates.

Cross-File Dependencies

Attribute
Related in

Global XP multipliers

Common.dat AddExperienceRate_AL0-3, AddMasterExperienceRate_AL0-3

Per-map multiplier

Common Issues

  • Row not applying to normal XP - a Level, Reset, or MasterReset gate does not match. MasterLevel does not gate normal XP

  • Row not applying to master XP - a MasterLevel, Reset, or MasterReset gate does not match. Level does not gate master XP

  • Multiple rows overlap - first match wins; order rows from most-specific to least-specific

  • Table silently ignored - missing end terminator; the parser drops the whole file

Last updated