Overview
GameServer configuration files control all core game mechanics
The GameServer is the heart of AXIOM-EMU, handling all game logic, combat, items, monsters, and player interactions.
Configuration Location
GameServer/Data/Configuration Categories
Item System
Configuration files that control item drops, options, and attributes.
Item/ItemOptionRate.xml
Drop rates for item options (level, skill, luck, excellent)
Item/ItemOption.xml
Item stat bonuses and special effects
Item/Item.xml
Master item definitions
Item/ItemDrop.xml
Monster drop tables
Item/ExcellentOptionRate.xml
Excellent option distribution
Item/SetItemType.xml
Set item definitions
Item/SetItemOption.xml
Set item bonuses
Item/SocketItemType.xml
Socket item definitions
Item/SocketItemOption.xml
Socket option effects
Item/JewelOfHarmonyOption.xml
Harmony option effects
Item/JewelOfHarmonyType.xml
Harmony item types
Item/380ItemOption.xml
380 item option effects
Item/380ItemType.xml
380 item types
Item/LuckyItem.xml
Lucky item configuration
Item/ItemStack.xml
Stackable item settings
Item/ItemValue.xml
Item sell values
Item/ItemMove.xml
Item movement restrictions
Plugin System
Modular features that can be enabled/disabled independently.
Plugins/ResetSystem.xml
Character reset and grand reset
Plugins/SkillSpeedScale.xml
Skill timing and rate limiting
Plugins/EventTimerInfo.xml
Event scheduling
Plugins/PostCommand.xml
Post/shout commands
Plugins/MuHelperPickup.xml
Auto-pickup settings
Plugins/StressBotPlugin.xml
Stress testing bots
Other Categories
Custom/
Custom server features
Event/
Event configurations
Move/
Teleport and gate configs
Quest/
Quest system
Skill/
Skill configurations
Character/
Character class defaults
CashShop/
Cash shop products
Monster/
Monster stats and spawns
Getting Started
Understand the Basics
Start with ItemOptionRate to understand how drop rates work - this is the most commonly customized configuration.
Configure Core Systems
Set up your Reset System to define character progression on your server.
Fine-tune Gameplay
Adjust ItemOption to customize item bonuses and create unique server balance.
Common Configuration Patterns
Rate Tables: Most item-related configs use rates out of 10000. For example, Rate="7000" means 70% chance.
Index References: Many configs use index numbers to reference entries in other files. Always check which indices exist before referencing them.
Server Restart Required: Most GameServer configuration changes require a server restart to take effect. Some plugin configs support /reload commands.
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