Overview

GameServer configuration files control all core game mechanics

The GameServer is the heart of AXIOM-EMU, handling all game logic, combat, items, monsters, and player interactions.

Configuration Location

GameServer/Data/

Configuration Categories

Item System

Configuration files that control item drops, options, and attributes.

File
Purpose

Item/ItemOptionRate.xml

Drop rates for item options (level, skill, luck, excellent)

Item/ItemOption.xml

Item stat bonuses and special effects

Item/Item.xml

Master item definitions

Item/ItemDrop.xml

Monster drop tables

Item/ExcellentOptionRate.xml

Excellent option distribution

Item/SetItemType.xml

Set item definitions

Item/SetItemOption.xml

Set item bonuses

Item/SocketItemType.xml

Socket item definitions

Item/SocketItemOption.xml

Socket option effects

Item/JewelOfHarmonyOption.xml

Harmony option effects

Item/JewelOfHarmonyType.xml

Harmony item types

Item/380ItemOption.xml

380 item option effects

Item/380ItemType.xml

380 item types

Item/LuckyItem.xml

Lucky item configuration

Item/ItemStack.xml

Stackable item settings

Item/ItemValue.xml

Item sell values

Item/ItemMove.xml

Item movement restrictions

Plugin System

Modular features that can be enabled/disabled independently.

File
Purpose

Plugins/ResetSystem.xml

Character reset and grand reset

Plugins/SkillSpeedScale.xml

Skill timing and rate limiting

Plugins/EventTimerInfo.xml

Event scheduling

Plugins/PostCommand.xml

Post/shout commands

Plugins/MuHelperPickup.xml

Auto-pickup settings

Plugins/StressBotPlugin.xml

Stress testing bots

Other Categories

Directory
Purpose

Custom/

Custom server features

Event/

Event configurations

Move/

Teleport and gate configs

Quest/

Quest system

Skill/

Skill configurations

Character/

Character class defaults

CashShop/

Cash shop products

Monster/

Monster stats and spawns

Getting Started

1

Understand the Basics

Start with ItemOptionRate to understand how drop rates work - this is the most commonly customized configuration.

2

Configure Core Systems

Set up your Reset System to define character progression on your server.

3

Fine-tune Gameplay

Adjust ItemOption to customize item bonuses and create unique server balance.

Common Configuration Patterns

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Rate Tables: Most item-related configs use rates out of 10000. For example, Rate="7000" means 70% chance.

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Index References: Many configs use index numbers to reference entries in other files. Always check which indices exist before referencing them.

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